Meet the team #1: Interview with Sophie a.k.a. Kirsha

Draw Me A Pixel Interview Kirsha

This interview is the first of a series of articles that will allow you to get to know each member of the Draw Me A Pixel team. Today, it’s Sophie aka Kirsha who answers some questions. Have a good read!

What is your background and when did you join DMAP?

My background is quite straightforward. After I graduated in Cognitive Psychology with a User Experience Designer degree, I started to work as a consultant for Ludotic (all my best to Theresa ♥). Later I was recruited in a third party studio for Ubisoft. Then in 2009, I encountered Pascal and Guillaume. That was the starting point of a long road working together. When the company we worked for closed, we created our first studio: “Okugi Studio”.

But due to a discord with 2 of our co-workers, we decided to close the studio and go our way. In 2015, Pascal gave birth to There Is No Game, a short Jam Game that will encounter a critical success. From that, we started to think about the next steps. Pascal and Guillaume worked together on There Is No Game: Wrong Dimension and when we needed a structure to hire and raise a little bit of money I created Draw Me A Pixel. I took charge of everything administrative (Pascal was allergic to papers, numbers and talking to people).

What position do you hold and what’s your role within the team?

I manage the finances, everything that can be linked to the administration of the company, human resources, distribution and partnerships. I also handle a part of the production of the games we work on. And of course, when it is necessary, I run playtests sessions for the game. 

What do you prefer/like to do the least?

The thing I like the most is working with this incredible team and manage my time the way I want. That means I like to work early in the morning and I try to disconnect at around 6pm. I adore the versatility of this job. I can do so many varied tasks that it is impossible for me to get bored. Each morning, I wake up motivated to achieve all the goals I fixed the days before.

What I like to do the least is Community Management. That is where Pauline, our freshly recruited Community Manager, takes action. New hero!

Why do you work in the Video Game industry?

I guess I was lucky to have my first job opportunity in the Video Game industry. But it was because I was a player and I knew this industry that I was offered this job that combines my professional skills and my hobbies. 

Have you always wanted to do this?

Not especially. I like so many things. My dream job was to be able to access all kind of new technology devices, and interfaces… So I guess it perfectly matches my expectations. 🙂

What have been your contributions to There Is No Game: Wrong Dimension?

I took charge of the playtests sessions so we were able to smooth the overall experience and to make sure that the players wouldn’t be stuck, that the experience was fun but not only. There were no big issues, only adjustments here and there. The biggest part of my work was to run the company, so that we were able to have the funding for hiring Nico, our fantastic Pixel Artist and Xiaotian Shi, our talented composer. We also needed to translate the game for it to be more accessible for players around the world (translation was a huge part of the development budget).

What has been your favorite thing to do?

Eat and drink with the team and friends after the launch of the game! We were social distancing and wearing masks but it was the occasion for us all to meet. Remote work is great but it’s crucial to gather the team from time to time, and the pandemic makes it nearly impossible. So I regret that we won’t be able to see everyone we wanted.

Which chapter from There Is No Game: Wrong Dimension is your favorite?

Damn! This question is cruel. I can’t choose between chapter 2 with the fake OS and the credit chapter which is so original and funny in every way. And of course the last one in which I can electrocute Pascal. 

Finally, what are your favorite video games besides There Is No Game: Wrong Dimension?

And I thought the previous question was hard! Well my first “heart” game was Dune. I think that my favorite video games are strategy games. Oxygen not included is keeping my weekends full. The Anno series. And also some survival horror games like the 1st Resident Evil, Silent Hill and the wonderful Dead Space.

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